I’m pretty familiar with the Persona series, barring the first two installments. I’ve played Persona 3 FES, 4 and the spinoff Persona Q - Shadow of the Labyrinth. I’ve watched videos of the plot sections of Arena, Ultimax and Dancing All Night.
The mainline Persona games I’ve played are among my top favourite games ever. I got into them when a friend of sorts spoke very highly of Persona 4 and heartily recommended I give it a shot. After we had gone our separate ways, I remembered his suggestion and gave the game a shot, and loved it. Somehow I was instantly absorbed into the atmosphere of the game and I powered through the game in like a week, playing it pretty much all the time since I had nothing else to take care of.
I played Persona 3 a year or two later, if I remember correct. I’m pretty happy I played Persona 4 first - even though I consider the games pretty much equal in quality, the pacing of Persona 3 can be outright horrible at times, whereas Persona 4 is far more consistently interesting. Perhaps Persona 3 was more engaging to me when interesting stuff was happening, but trudging through the many, many levels of Tartarus was a total chore compared to the mechanically similar but thematically much, much more interesting dungeons of Persona 4. The overall plot comes to a screeching halt at times in Persona 3 too, whereas 4 proceeds with a more stable pace. If I hadn’t played Persona 4 first, I’d probably have been much less patient with Persona 3 and enjoyed it much less.
I like how the atmosphere of the Persona games absorbs me so completely that it makes me appreciate music I’d normally dislike or be ambivalent towards. While there’s a lot of tracks in the games’ soundtracks that I’d appreciate on their own, there are a number of tracks that fit the atmosphere so well that even if they’re in styles I normally don’t care about, I start caring about them when I’m playing the games.
One curious thing about the spinoffs is that to me, it seems like they tell the better stories the less they actually try to tell stories. Q focuses mostly on dungeon crawling gameplay and Arena tells a smaller story that’s pretty much comparable to a single dungeon in Persona 4, whereas Ultimax and DAN try to tell a larger, more involved story… but do it so much worse than Q and Arena with their more modest stories. I really cared about Labrys, Zen and Rei by the end of Q and Arena. In Ultimax and DAN, even though much more time is devoted to their stories, the quality of writing felt pretty lackluster. I recall them going way overboard with unsubtle messages about the power of friendship and whatever that made them almost seem like parodies of the series than proper spinoffs, occasionally.
Anyhow, I’m really looking forwards to Persona 5. I’m hoping to some day clear my schedule of everything for about a week, borrow a PS3 from a friend of mine and enjoy some deep-immersion gaming with one of my favourite video game series.