Well I think I’m the only one who said that, so I guess this is addressed to me.
It’s just looking from my pov like you lead events in the first two days including many accusations, so learning you are a witch would’ve made a lot of things more clear, especially concerning those who were easy to agree with you on your suspicions.
Was this supposed to be a bait to see if (if you’re a human) anyone would answer in my stead? or (if you’re a witch) to find a ground to suspect someone else now?
Well it doesn’t really matter I suppose. Right now the main reason I actually am not sure if you’re a witch or not, frankly speaking, is because how almost everyone seems inclined to suspect you. Of course it could be another witch plot…
Sorry I could probably try to voice this better, but I’m really tired right now. I will say for instance that if you’re a witch it would’ve made thesorceress also suspicious, well at least prior to her attacking you… It also would most likely imply that EternalMagician and Quixote are both humans. Now we lost one of the two, who was demonstrated to be human, and we learned nothing. Sorry if this sounds harsh, but even if you are a human I think we would’ve learned more from your death than that of King or Quixote, which is basically leaving us with absolutely nothing… That’s also why both of these targets sounds like “very good ones” from a witch’s pov.
So anyway here’s a completely crazy idea I’ve been pondering about :
Title
I’ve been thinking about Vyse’s game and things from his pov and trying to see if I could figure out anything from it. I’m not sure it’s worth explaining all of my thought process and I’m kinda out of it now.
But I’ve been considering the whole idea about we all being humans and the one flaw I find in it is that how are we supposed to stop it? There should be at least a key, a person whom if we catch it stops the whole thing. Well unless we’re all supposed to attack the GM as I mentioned a while ago but that’s utterly crazy right?
So I’ve been wondering if it’d be possible we’d be dealing with a single witch only. Well, they may have one or even many accomplices, but that’s not even necessary and maybe better if it’s not the case.
Suffice to say that an umineko based setting would make us try to find a single witch, well that is pretty cool. It means we’ve been really thrown into a situation comparable to Rokkenjima. At the very least, I think I’d try to do that if I was the GM of this game.
So is it underpowered to have a single witch? I don’t know about that. We often try to find out who the witches are by associations, by whom they want to target, whom they want to protect, who seems to be plotting together, etc…
A single freelance witch would be free from all of that. Of course, a single detective could ruin this, but if there is no detective and the witch knows it it could become pretty balanced. The witch could attack anyone, join any thought, defend anyone, and overall act like a completely normal human player and still get away with it. They’d be far closer to being the “key” to end the game than a witch in the typical Mafia sense. They’d be actually very hard to catch. Add to this some things like knowing no one has abilities and them being “immuned” to the randomized death if we don’t reach a conclusion on who to kill and it actually sounds quite hard. In fact I have no idea where we could begin to hunt if that is the case. In fact it sounds so hard that I wonder if they wouldn’t have a sort of counter bind to leave us any form of clue to figure them out…
Now along this line of thought I was wondering that if Vyse wanted absolutely to recreate the second twilight, the witch may have been told and even bound to go after Doldod/Sapphire should we have elected not to kill anyone on the first day. I guess a Rosa/Maria was pretty well fitting tho, and not everyone has such “coupling” to make a perfect second twilight but I suppose that’s not super important. In any case Vyse once again seems to have insisted with the similarities with Umineko in his last message at the beginning of the third day.
I will say that if I’m right I wouldn’t be surprised if they still had an accomplice, but that it’s killing the “witch” that would end the game. Oh and I would think I may be deadly right if it’s the case that we’ll be gameover if we reach the 9th twilight without figuring out the culprit, tho I wouldn’t know exactly what would trigger it (the death of the 8th, or “not killing the witch” at the 9th?)
Well this is pretty crazy, but hey it’d be really like umineko. If anything, I think such a game could be pretty fun to have been played even if this isn’t Vyse’s plan there.
So yeah this is probably crazy. But part of me kinda hopes this is right as it’d be pretty amazing to live as experiment and would make some sense out of a few things including how we are utterly lost as to any serious lead here.