So, potential players, are you willing to play this new yet familiar game?
Okay, let’s talk rules. This game is going to consist of two sides, humans and witches.
The humans win if they eliminate all witch side players, however, they don’t know who the other humans are. They make up the majority of players.
The witches win if they eliminate all human side players. They do know each other’s identity and get access to a private chat to discuss their strategy and whatnot. However, they make up a small minority of the players.
As a general rule for this game in particular, a player can only be called a winner if they are still alive by the end of the game.
The game is separated in two phases, daytime, which will last for 48 hours real time, and nighttime, which will last for 24 hours real time.
During daytime, all players may discuss in thread and vote who they want to lynch. Choosing not to lynch is allowed. Voting should happen in bold on a separate line. If half the players plus one have voted for the same person, the phase ends early and that person gets lynched.
Should no majority be reached by the end of the phase, I will randomly choose one of all possible voting options (so all alive players + No Lynch).
During nighttime, the witch side players may discuss in their private chat who they want to kill. Furthermore, any players that have an active ability may choose to use that, this will be detailed in their role PMs. In this game, discussion during the night is not allowed.
Talking about this game outside this thread is forbidden.
Quoting anything from out-of-thread communication is forbidden.
Once a player is dead, they are no longer allowed to post in thread.
Editing your posts is forbidden. As such, double posting is allowed.
If you only want to spectate this game, you can ask me for access to a spectator thread. Dead players will get access to the same thread.
Sign ups are currently open. I am looking for 12 players. The game will start after the Someutsushi podcast has been recorded (so after the coming weekend), should I have 12 players by then.