Rokkenjima Mafia - Game VI [Game Over - Witch Side Victory]

I think a game without solid information will be difficult, but in my experience witches tend to give themselves away sooner or later. I think that the nighttime is totally the witches terain in this game: no one has any powers so there is nothing that can be accomplished during it by the humans as far as I understand it. I think that it’s going to be difficult to figure out who the witches are based on how many people are in this game.

I think a lot of people jumped on Blackrune suspiciously quickly, but it doesn’t seem out of character of any of the players that did so, except for AMF, who I know nothing about.

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I switched to “No vote” because my entire basis for voting blackrune was that, if everyone else was voting for him, at least he’d be eliminated and we’d have something to go off of. But then most of the people voting for him switched, so I had no strong reason to vote for anyone anymore.

If someone wants to give me a new person to go after, I’ll listen.

It was just to move the game along. There’s no reason to “no vote” right now since the game just started, but you seemed pretty eager. It feels like a big red flag , sorry.

While I don’t suspect AMF enough to vote for them, I will keep an eye on them for now and see where that goes.

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I was under the impression that the game begins tomorrow, so I wasn’t following the forum too actively. Lo and behold, there are like 60 posts already. High time for me to join in.

Tch, Karifean with his red about possible rule PMs made it impossible for me to use a certain move to make people talk and gather information. Well, that, and the fact that I’m late to the party and people have started talking alright already.

Hmm, is there anyone who seems like they would prefer there being little information… Vyse jumped on Usagi for the nepneptext thing, but that seems a bit premature to me. Then again, anything to get the accusations flowing. Muski and Pliskin are still quiet, but I’m in no position to hold that against them. On a cursory glance, seems like there’s nobody here who wouldn’t be up for accusations and information gathering. Figures.

Well, it’s such an obvious thing that I might as well go with the opposite route. The witches are not going to be foolish enough to not make the obvious human move, so I will accuse the first person who started openly talking about information gathering and accusations. That would be… Antra? He’s the first one to make a public accusation based on “we have to get information”. Honestly, I’m surprised it took that many posts. Before that one, people were either screwing around or twiddling their thumbs. Or accusing based on very little information, in Vyse’s case.

Anyhow, here goes nothing.

Vote: Antra

I reread the rules and now I feel kinda dumb.

Vote change: Unvote

Though this’ll probably only make me look more suspicious at this point. :neutral_face:

Hmm… If I were a Witch, I’d say it would be more in my benefit to stall the flow of information as long as possible so there’d be less information overall. Then when someone got the game going, I’d pretend like I was for gathering info all along. But if I were to go down that path all the way, I’d have to start being suspicious of King, Thesorceress, Akafa123, and Wonderlander.

I have returned from the depths of the outside world! So at this point, I feel like we’re screwing around too much for me to start having any guess. And I don’t feel like it’s right for me to lynch anyone, because you know, no evidence. Of course it’s ideal for witches right now.

So here is what I suggest, even though we have been doing it (though terribly). We should question each person by order and they should respond who their guesses are for witches, who each player wants to trust in this game, who they distrust from the get go, etc.

It keeps conversation going and it keeps it orderly

That argument would work better if days weren’t 48 hours long. In a game with this many players, someone is bound to get the train started, and since we have two full days to discuss, delaying tactics like that probably wouldn’t work too long.

Besides, there are three witches. Do you think it’s likely the witch side would all opt for a similar strategy, or would it make more sense for them to have one witch at the forefront and two at the backseat? Even if the witch side tried to delay the conversation in general, having one person in the human side vanguard trying to steer things their way seems useful. So, if we assume such a thing happened, and one among the first, say, four players pushing for information is actually a witch, your chances of being a witch are about 25%.

What do you think, “if you were a witch”, would you recommend the witch side try to have one player participate actively, or should they all delay, in your opinion?

It’s true the conversation for now is pretty much a chaotic mess. I wouldn’t mind having a round of everyone giving their reads in an orderly fashion at some point, at least.

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You guys can start with me I guess. So you guys should question me with anything you got and I will respond with the truth (hopefully the humans will believe me). And I will say this, I’m exposing myself pretty badly right now and if we manage to do progress, it makes the target on my back all the bigger. I don’t know who the humans are, and those that are, please state your reasonings as to why you’re human logically and truthfully. Because as we know, witches can only lie so much

Let’s go with my favourite question. “If you were a witch, what would you recommend the witch side do in this situation?”

I’m sorry, but there’s no advantage to not voting. We can’t afford not to because we won’t ever actually have more information: just longer periods of time to figure out who is guilty and more chances for people to slip up. Everyone being vanilla has put humans at a horrible disadvantage in this game. We can’t use nighttime so we have to get by in daytime.

Completely agree with thesorceress! The only way to kill witches is to lynch them and we don’t even have protector! But before we lynch I think we should definitely talk more and get others to express their thoughts!

As a former witch in a different Kakera, I will say what I would do. Kill someone who hasn’t been on the vote (meaning don’t kill Antra, EternalMagician, Rabla, AMF, Blackrune, midsummer). Then, I try to find inactive players that are suspicious, due to them normally being active or the type of person to be active. Another thing to consider would be unusual targets, or targets that are strategically useless (like inactive players). If the third or fourth day is reached, I would kill a witch at night, usually the one most suspicious right now, to close suspicions before they get too big

But we have time, we don’t need to lynch right away. You calling for blood doesn’t make sense, as we can dedicate at least 24 hours to gathering information before we lynch. The session doesnt end until the 48 hour mark is finished so lets use time to our advantage. If you want to call for blood, that makes me suspicious of you. Calm down and let’s assess each one individually, adding pressure to the witches.

That sort of question makes people twitchy midsummer.

Witch strategies are going to change depending on who’s the witch. That’s just a fact and what you would do as a witch is going to differ completely from what someone else would do as a witch. My goal, on the one time that I was a witch, was to act like I always did and make sure people weren’t too suspcious of myself or my fellow witches. And that was it. Other people would favor other strategies because of their own particular play style. I’m not certain asking people about how they would act will give you insight on how the witches in this game are going to act.

Though I think you’re right in that at least one witch tends to lay low while at least one witch tends to be more active. That activity is rarely helpful for the human side though. It’s too early to figure out who that witch would be, I think.

Inactivity, on the other hand, is easy to spot.

Oh, I’m not suggesting we do anything hasty. If this round doesn’t last for almost the whole time, we’ve done something wrong. No, I said I’m going to put my vote down at that point, not that this should end so close in.

I was hoping for more of an elaboration on daytime strategy in this particular situation instead of an overall broad-strokes strategy, but I suppose that’s fine too.

And I agree with thesorceress in starting with inactive players. Killing active players first means there’s less information in the endgame than if lynching is more focused on inactive players. Of course, if someone presents a really solid case on why someone would be a witch, that’s reason enough to break away from that general rule.

Also, Pliskin, nightkill a witch? That seems like an… interesting move in a game with no powers.